Token
Economies Help Reinforce Positive Behaviors
A
token economy is a system of positve reinforcement designed
to help reward desirable behaviors by giving tokens which
can be exchanged for items or privileges. The steps required
to establish a token economy are as follows:
Pinpoint the behaviors to be changed
Build the token economy
Implement the program.
Pinpoint
the behaviors to be changed
A token economy system can be successful in influencing academic,
social, and classroom skills. It is important to define the
behavior goals in specific, observable, and measurable terms.
This is necessary to facilitate consistency of implementation
either among staff, teachers or parents. By being specific
you also eliminate confusion among children regarding the
behaviors they can earn tokens for.
Build
the token economy
Start by selecting the type of token you want to use. It could
be actual objects such as poker chips, play money or marbles
in a jar. It could also be a point system, where the child
must accumulate enough points in order to earn priviledges.
What is important about the token is that it must be easy
to dispense, difficult to conuterfiet, an safe to use. You
must also select the following to build the token economy:
Select
the reinforcers:Once you decide on the token system,
you must select the reinforcers. The reinforcers must motivate
children to do what is necessary to earn it. Reinforcers
can include special privileges, free time on the computer,
or an extra activity that they would enjoy. This requires
knowledge of the child and what motivates them.
Set
the token values: Decide on the number of tokens or
points that can be earned by demonstrating the target behaviors.
An example might be that a child can earn two points or
tokens by putting their belongings away. So a child might
only hang their coat up which earns one point, but may put
their books and the rest of their belonging in their room
which earns 2 points or tokens.
Set
the reinforcer cost: You must set a good match between
the price of the reinforcer and the behavior required to
earn it. Charging the right price is important, because
if the cost is too low, children will quickly accumulate
many reinforcers and lose the motivation to perform over
time. If the price is too high, children will give up. Allow
for a few reinforcers to be earned quickly, but also require
children to save up for the more preferred items.
Establish
a record keeping system: There has to be a record keeping
system to keep track of tokens or points that have been
earned and spent. Whatever system is used it must be visible.
In a group, the visiblitiy will foster positive competion.
Set
a time for review: Decide when tokens will be exchanged
for backup reinforcers. An example is that here at Auberle
we use a point system. Points are reviewed daily and exchanged
weekly for the opportunty to participate in weekend activities.
Activities occur Friday’s, Saturday’s and Sunday
and if you accumulate enough points you can participate
in all of the activities all weekend! A family might review
points daily and then set a special activity for Saturday
that is earned with the accumulated points. Always make
sure that there is follow through with the exchange plan,
because constency is critical when it comes to trying to
change behaviors.
Implement
the program
For successful implementation you must explain the program
and award the tokens with praise. However, as children begin
to acquire the skills, you will gradually fade the use of
tokens but you will continue to praise chidren when they display
good behaviors. And finally, you adjust the system when needed.
If you are asking for a child to behavior that they find difficult
to change, you will have to adjust the system.
If
implemented correctly a token system to reinforce positive
behaviors can be a win-win for the parent and the child.
Reference:
Sulzer-Azaroff,
B., & Mayer, G.R. (1996). Applying behavior-analysis procedures
with children and youth. New York: Holt, Rinehart, and Winston.
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